OpenSceneGraph 3.6.5
Camera File Reference
#include <osg/Transform>
#include <osg/Viewport>
#include <osg/ColorMask>
#include <osg/CullSettings>
#include <osg/Texture>
#include <osg/Image>
#include <osg/GraphicsContext>
#include <osg/Stats>
#include <OpenThreads/Mutex>

Go to the source code of this file.

Classes

class  osg::Camera
 Camera - is a subclass of Transform which represents encapsulates the settings of a Camera. More...
 
struct  osg::Camera::Attachment
 
struct  osg::Camera::DrawCallback
 Draw callback for custom operations. More...
 
struct  osg::CameraRenderOrderSortOp
 Functor to assist with ordering cameras in the order they should be rendered in. More...
 

Namespaces

namespace  osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Macros

#define OSG_CAMERA   1
 

Macro Definition Documentation

◆ OSG_CAMERA

#define OSG_CAMERA   1

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