29#ifndef vtkCesium3DTilesWriter_h
30#define vtkCesium3DTilesWriter_h
32#include "vtkIOCesium3DTilesModule.h"
71 vtkSetVector3Macro(Offset,
double);
72 vtkGetVector3Macro(Offset,
double);
80 vtkSetMacro(SaveTextures,
bool);
81 vtkGetMacro(SaveTextures,
bool);
82 vtkBooleanMacro(SaveTextures,
bool);
91 vtkSetMacro(SaveTiles,
bool);
92 vtkGetMacro(SaveTiles,
bool);
93 vtkBooleanMacro(SaveTiles,
bool);
105 vtkSetMacro(MergeTilePolyData,
bool);
106 vtkGetMacro(MergeTilePolyData,
bool);
107 vtkBooleanMacro(MergeTilePolyData,
bool);
119 vtkSetMacro(ContentGLTF,
bool);
120 vtkGetMacro(ContentGLTF,
bool);
121 vtkBooleanMacro(ContentGLTF,
bool);
137 vtkSetMacro(NumberOfFeaturesPerTile,
int);
138 vtkGetMacro(NumberOfFeaturesPerTile,
int);
147 vtkSetStringMacro(CRS);
148 vtkGetStringMacro(CRS);
Writes a dataset into 3D Tiles format.
vtkSetFilePathMacro(DirectoryName)
Accessor for name of the directory where Cesium3DTiles data is written.
vtkGetFilePathMacro(TextureBaseDirectory)
Path used to prefix all texture paths stored as fields in the input data.
int NumberOfFeaturesPerTile
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
char * TextureBaseDirectory
static vtkCesium3DTilesWriter * New()
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
vtkGetFilePathMacro(DirectoryName)
Accessor for name of the directory where Cesium3DTiles data is written.
void WriteData() override
vtkSetFilePathMacro(TextureBaseDirectory)
Path used to prefix all texture paths stored as fields in the input data.
~vtkCesium3DTilesWriter() override
a simple class to control print indentation
abstract class to write data to file(s)